Creates a Graphics object from the SFMap's internal Image used for double buffering.
Namespace:
EGIS.ControlsAssembly: EGIS.Controls (in EGIS.Controls.dll)
Syntax
Visual Basic |
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Public Function CreateMapGraphics As Graphics |
C# |
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public Graphics CreateMapGraphics() |
Visual C++ |
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public: Graphics^ CreateMapGraphics() |
JavaScript |
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function createMapGraphics(); |
Remarks
The SFMap control uses double buffering for all drawing. All drawing is performed on an image buffer before painting the control. This method creates a Graphics object from the control's Image buffer.
Every call to this method will create a new Graphics obect and the returned Graphics object should be disposed by the caller. If the control is resized the internal buffer will be re-created and a Graphics object returned from this method previously may not be valid.